Job / Addon Suggestions -
Add a bank at the usual bank building ( not PD ) . Will let us have Banker role ( makes base for bank ) and Bank Security job.
Add hotel manager to make a base at the hotel
Guard Dog and or Pet Dog
Heavy Gun Dealer and Black Market Dealer
Fight Club Manager ( can make a base in a pre-made building for a fight club)
Hobo King ( can make a base at the entire fountain area for hobos )
Mayor's Bodyguard
Swat Sniper/Medic ( can be vip roles )
Rule Suggestions -
Avoiding punishments by any means is forbidden.
A staff member has final say on all rule interpretations including those not explicitly stated in the rules.
Any threats or intent to harm other players in the community or the server will result in a permanent ban.
Do not complain about staffing decisions in game or in global chat. Appeals or reports can be made on the forums.
Base entrances as well as the overall inner layout must be absolutely clear and concise. (I.E Mazes, Traps [if non-hostage taker], Puzzles, Hidden Keypads, etc.)
[list]
[*]Fading bridges and sky-bases are not allowed.
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You are free to protect players, along with their property, that you have an RP relationship with -
Ways to be RP related:
[list]
[*]Job/Class – This takes precedence over all other RP relation. You must also follow all class rules before considering RP relation.
[*]Owning the same base – You may only protect those within the vicinity of your base.[b] [/b]This also applies to the Hotel and all tenants within, every tenant shares ownership of the Hotel along with the Manager.
[*]Organization – An organization can be made for $50,000 .
[*]Hired/Working Together – You must be either hired through F4, or have your job name set as: /job "w/ person OR group name here alone*"
[*]Customer Relationship – Whilst performing your transaction you have RP relation with your customer
[/list]
Raiding
You may only occupy a raid for 10 minutes. Once you’ve completed your raid, you must leave immediately.
Dying during a raid, coming back, and re-entering absolutely any part of the raid zone is disallowed as well as attempting to contribute to the success or failure of said raid from outside it via supplying and/or support fire. Defenders neglect this ruling.
You must be a raiding class to assist in any form of raid period
Destroying entities is not considered raiding
Absolutely anyone is KOS in the raid zone (defined as a 5 shoulder-to-shoulder length from any entrance/exit/wall ~ props included). Government jobs have different raid zone guidelines below.
Leaving the raid zone at any point during the raid ends your raid participation with the exception of leaving to deal with someone directly related to the base If it is 100% obvious that there are no raidables in a base, you may not raid. You may raid checkpoints.
Kidnapping
Ransom cannot exceed 50,000
Zip-tying, purchasing a hostage, or stealing a hostage classifies it as your own property and they are raidables when left in your base
Reserved for kidnapping classes:
Advertising (PM, Voice, Ad, Yell, and Chat) the sale of hostages a.k.a ransom
Trapping of players in their base and/or constructions Forcing anyone to pay a toll to exit an obstruction
Hitmen may grant custom 10 second drop warnings to those carrying their hits
Zip-tying (indicated by sound) is assault relative the target it's being aimed towards KOS Guidelines:
As a hostage, you may KOS the kidnapper, the person owning the props holding you, and anyone related until you successfully escape the facility/building/prop construction If your hostage attempts to vividly escape at all while unbinded, you may KOS them.
If you witness someone attempt to free your hostage they are KOS.
Job / Addon Suggestions -
Add a bank at the usual bank building ( not PD ) . Will let us have Banker role ( makes base for bank ) and Bank Security job.
Add hotel manager to make a base at the hotel
Guard Dog and or Pet Dog
Heavy Gun Dealer and Black Market Dealer
Fight Club Manager ( can make a base in a pre-made building for a fight club)
Hobo King ( can make a base at the entire fountain area for hobos )
Mayor's Bodyguard
Swat Sniper/Medic ( can be vip roles )
Rule Suggestions -
Avoiding punishments by any means is forbidden.
A staff member has final say on all rule interpretations including those not explicitly stated in the rules.
Any threats or intent to harm other players in the community or the server will result in a permanent ban.
Do not complain about staffing decisions in game or in global chat. Appeals or reports can be made on the forums.
Base entrances as well as the overall inner layout must be absolutely clear and concise. (I.E Mazes, Traps [if non-hostage taker], Puzzles, Hidden Keypads, etc.)
- Fading bridges and sky-bases are not allowed.
You are free to protect players, along with their property, that you have an RP relationship with -
Ways to be RP related:
- Job/Class – This takes precedence over all other RP relation. You must also follow all class rules before considering RP relation.
- Owning the same base – You may only protect those within the vicinity of your base. This also applies to the Hotel and all tenants within, every tenant shares ownership of the Hotel along with the Manager.
- Organization – An organization can be made for $50,000 .
- Hired/Working Together – You must be either hired through F4, or have your job name set as: /job "w/ person OR group name here alone*"
- Customer Relationship – Whilst performing your transaction you have RP relation with your customer
Raiding
You may only occupy a raid for 10 minutes. Once you’ve completed your raid, you must leave immediately.
Dying during a raid, coming back, and re-entering absolutely any part of the raid zone is disallowed as well as attempting to contribute to the success or failure of said raid from outside it via supplying and/or support fire. Defenders neglect this ruling.
You must be a raiding class to assist in any form of raid period
Destroying entities is not considered raiding
Absolutely anyone is KOS in the raid zone (defined as a 5 shoulder-to-shoulder length from any entrance/exit/wall ~ props included). Government jobs have different raid zone guidelines below.
Leaving the raid zone at any point during the raid ends your raid participation with the exception of leaving to deal with someone directly related to the base If it is 100% obvious that there are no raidables in a base, you may not raid. You may raid checkpoints.
Kidnapping
Ransom cannot exceed 50,000
Zip-tying, purchasing a hostage, or stealing a hostage classifies it as your own property and they are raidables when left in your base
Reserved for kidnapping classes:
Advertising (PM, Voice, Ad, Yell, and Chat) the sale of hostages a.k.a ransom
Trapping of players in their base and/or constructions Forcing anyone to pay a toll to exit an obstruction
Hitmen may grant custom 10 second drop warnings to those carrying their hits
Zip-tying (indicated by sound) is assault relative the target it's being aimed towards KOS Guidelines:
As a hostage, you may KOS the kidnapper, the person owning the props holding you, and anyone related until you successfully escape the facility/building/prop construction If your hostage attempts to vividly escape at all while unbinded, you may KOS them.
If you witness someone attempt to free your hostage they are KOS.